------------------------------------------------- |Cryptkeeper: ctowers.telmaron.com 4000 | |email : ctowers@telmaron.com | |_______________________________________________| |----'-{@ Crimson Towers MUD Imp @}-,----| ------------------------------------------------- On Mon, 27 Oct 1997, John Evans wrote: > On Mon, 27 Oct 1997, Ben Britton wrote: > > > Im havin trouble keeping my classes straight and was wonder if anyone > > knows why, it seems that when i created a couple more classes, the skills > > were mixed, like when u choose a necromancer, u get the knight title, with > > thief skills, etc. Anyone have any ideas? >*SNIP* When you entered the spells and skills in your code <can't remember what file> Did you remember to change the SPELL_XXXX to the name of the new class as predetermined in class.c? That may be your problem with atleast the spells part of it. Cryptkeeper +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+ +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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