---------- > From: Cris Jacobin <jacobin@BELLATLANTIC.NET> > To: CIRCLE@post.queensu.ca > Subject: Re: [INFO] Patches, FTP, and flying elephants. > Date: Thursday, October 30, 1997 1:39 PM > > Agreed. > > However, having few builders, creation moves slowly. It would be > quite hard to have attracted my current lot of alpha testers to my > under-development mud if it only had 50 rooms and 6-7 npc's. [AD] "10 new > rooms and another npc comming next week!" > > I'm therefore forced to accept reality and for now use the areas > that came with the distribution, and they're in bad shape. It's a > necessary evil for my builders to allocate resources to fix/balance things > as they come up. > Pretty logical thinking there actually. However with this line of thinking everything will be easier in the short run, and turn into a real nightmare in the long run. Depends on how fast you want your mud open.. > We thought about this long and hard, and decided the opposite that > you have. Code ended up with the higher priority. > There needs to be a balance. Ive seen some CircleMUDs with stock code but with a well balanced, large world, that have been much more enjoyable to play than muds with stock zones and a great code base. As long as the players have plenty of room to breathe, explore, and don't get tired of the same old zones, then I think that you have a winning mud, regardless of core code changes. > As for your opinion that muds using the stock areas, should have > their imp's decapitated...Do you really think Circle would be as a popular > a codebase if it came only with Migaard for, 'testing and examples'? > No, it wouldn't be, but that specific example is not saying anything good for circle except that people who have no patience, desire, and willpower can get a fully functional mud up in 5 minutes. And this is not Circle-specific. I think that testing and example zones might seperate the "men from the boys" in the area of "now who _really_ wants to make this happen". It's pretty evident when people will spend 6 days looking for a utility to patch their mud with an upgrade when the patch itself is only 40 lines. > -jac > ButterMud - telnet://betterbox.net:4000 > > > +------------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | > +------------------------------------------------------------+ +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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