> I am interested showing damage per hit to characters. I have messed with
> several of the src's including the fight.c, act.offensive.c, etc, but to
> no avail, i was wondering if anyone else has tried this and is it possible
> to tell me what have you done?
in fight.c:
/* damage message to damager */
send_to_char(CCYEL(ch, C_CMP), ch);
+ sprintf(buf, "(%d Damage) ", dam);
+ send_to_char(buf, ch);
buf = replace_string(dam_weapons[msgnum].to_char,
attack_hit_text[w_type].singular, attack_hit_text[w_type].plural);
.
.
.
/* damage message to damagee */
send_to_char(CCRED(victim, C_CMP), victim);
+ sprintf(buf, "(%d Damage) ", dam);
+ send_to_char(buf, victim);
buf = replace_string(dam_weapons[msgnum].to_victim,
this will show damage amounts to the attacker and the victim, but not
onlookers...the same can also be done in skill_message
siv
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