> I am interested showing damage per hit to characters. I have messed with > several of the src's including the fight.c, act.offensive.c, etc, but to > no avail, i was wondering if anyone else has tried this and is it possible > to tell me what have you done? in fight.c: /* damage message to damager */ send_to_char(CCYEL(ch, C_CMP), ch); + sprintf(buf, "(%d Damage) ", dam); + send_to_char(buf, ch); buf = replace_string(dam_weapons[msgnum].to_char, attack_hit_text[w_type].singular, attack_hit_text[w_type].plural); . . . /* damage message to damagee */ send_to_char(CCRED(victim, C_CMP), victim); + sprintf(buf, "(%d Damage) ", dam); + send_to_char(buf, victim); buf = replace_string(dam_weapons[msgnum].to_victim, this will show damage amounts to the attacker and the victim, but not onlookers...the same can also be done in skill_message siv +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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