I actually did that, but to be more friendly, I added in a player toggle so that they can turn it on and off. :) Am thinking of making it so immorts could also see the dam of others fighting. At 05:08 PM 10/31/97 -0500, you wrote: >> I am interested showing damage per hit to characters. I have messed with >> several of the src's including the fight.c, act.offensive.c, etc, but to >> no avail, i was wondering if anyone else has tried this and is it possible >> to tell me what have you done? > >in fight.c: > > /* damage message to damager */ > send_to_char(CCYEL(ch, C_CMP), ch); >+ sprintf(buf, "(%d Damage) ", dam); >+ send_to_char(buf, ch); > buf = replace_string(dam_weapons[msgnum].to_char, > attack_hit_text[w_type].singular, attack_hit_text[w_type].plural); >. >. >. > /* damage message to damagee */ > send_to_char(CCRED(victim, C_CMP), victim); >+ sprintf(buf, "(%d Damage) ", dam); >+ send_to_char(buf, victim); > buf = replace_string(dam_weapons[msgnum].to_victim, > >this will show damage amounts to the attacker and the victim, but not >onlookers...the same can also be done in skill_message > >siv /---------------------------------------------------\ | .--. .----------- StormeRider | | // / \ __ / ------ winds@ici.net | | ///////\( `-, ---- | | //// /// '~ ( --- CircleMUD 3.0bpl11 | | // / // : ; --- based on | |/ / /) / -- DikuMUD GAMMA 0.0 | | //..\\ on a Linux i486 | \~~~~~~~~UU~~~~UU~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/ | '//||\\` cmoo.com:4004 | | http://members.tripod.com/~WindsOfStorm | \-------------------------------------------------/ +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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