hi there.. > case APPLY_LEVEL: > /* ??? GET_LEVEL(ch) += mod; */ > break; > It is not implemented. No.. but it might, I for one think it would be nice, EXCEPT! (*evil cackle*) That EXP is not changed. SO they would still have to earn a lot of EXP to get to the next level. :) The security could be overcome by doing something like this: case APPLY_LEVEL: if (!(GET_LEVEL(ch) + mod) >= LVL_IMMORT) GET_LEVEL(ch) +=mod; // Do nothing at all break; Something like that.. probably could be more nice if needed, but I'm too tired right now.. /Serces +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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