>Another idea I had for world files, don't save as numbers (which causes >problems when you change #define's) but as strings so that you save the >value in constants.c and can renumber to your hearts content. Then who >cares about bitvectors and everything else, they can be handle >transparently by a converter. Or, use bitfields! That would require an awful lot of change, but the potential for unlimited flags is very tempting :) +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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