Heres the spec_proc I'm trying to use :)
extern struct title_type titles[NUM_CLASSES][LVL_IMPL + 1];
SPECIAL(level)
{
extern void advance_level(struct char_data * ch);
if (IS_NPC(ch) || !CMD_IS("gain"))
return 0;
skip_spaces(&argument);
if (!*argument) {
send_to_char("In what class do you want to gain??\r\nFirst Second or Third\r\n", ch);
return 1;
}
if (argument == ("First") || argument == ("first")) {
while (GET_LEVEL(ch) < LVL_HERO &&
GET_EXP(ch) >= titles[(int) GET_CLASS(ch)][GET_LEVEL(ch) + 1].exp) {
GET_LEVEL(ch) += 1;
GET_EXP(ch) -= titles[(int) GET_CLASS(ch)][GET_LEVEL(ch) + 1].exp;
advance_level(ch);
send_to_char("Congratulations you leveled in your first class!", ch);
}
return 1;
}
else if (argument == ("Second") || argument == ("second")) {
while (GET_DUAL_LEVEL(ch) < LVL_HERO &&
GET_EXP(ch) >= titles[(int) GET_DUAL(ch)][GET_DUAL_LEVEL(ch) + 1].exp) {
GET_DUAL_LEVEL(ch) += 1;
GET_EXP(ch) -= titles[(int) GET_DUAL(ch)][GET_DUAL_LEVEL(ch) + 1].exp;
advance_level(ch);
send_to_char("Congratulations you leveled in your second class!", ch);
}
return 1;
}
else if (argument == ("Third") || argument == ("third")) {
while (GET_TRI_LEVEL(ch) < LVL_HERO &&
GET_EXP(ch) >= titles[(int) GET_TRI(ch)][GET_TRI_LEVEL(ch) + 1].exp) {
GET_TRI_LEVEL(ch) += 1;
GET_EXP(ch) -= titles[(int) GET_TRI(ch)][GET_TRI_LEVEL(ch) + 1].exp;
advance_level(ch);
send_to_char("Congratulations you leveled in your third class!", ch);
}
return 1;
}
return 1;
}
Thanx,
Demond
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Name: Demond LaZaro the Implementor Phone: 1-505-776-8866
Mud: Master's Realm Mud Code Base: CircleMud
Addy: realms.org 6969 Addy2: 206.185.32.8 6969
Fax: None (yet :\) E-mail: demond@realms.org
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