Okay thanks...that was real stupid of me...
its works now this is what it looks like if you care.
SPECIAL(invis_item)
{
if (CMD_IS("gone")) {
SET_BIT(AFF_FLAGS(ch), AFF_INVISIBLE);
send_to_char("You slowly fade out of visibility.\r\n", ch);
/* Probably going to add a send_to_room here also and same with below */
return TRUE;
}
if (CMD_IS("here")) {
REMOVE_BIT(AFF_FLAGS(ch), AFF_INVISIBLE);
send_to_char("You slowly fade into visibility.\r\n", ch);
return TRUE;
}
return FALSE;
}
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