I can't remember who posted it, but someone was talking about an ITEM_NO_PURGE flag to stop useful objects being purged. The system I'm using in my MUD splits purge into three parts, i.e obj, mob & char. I've still got the original purge for total clean out, but if I wan't to remove the (100) A waybread is lying here. from the donation room without purging any mobs that happen to be there, this division comes in useful. I noticed a problem with having a no purge flag, that sometimes you want to get shot of an item that might usually warrant a no purge flag, so I've when I directly purge an item the no purge flag is ignored. Can't say this any help, but it might be to someone... BEN +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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