Angus Mezick wrote: > ObCircle: I was thinking about a polymorph spell, what problems can > people forsee with placing the char's body in a holding cell, and > moving their desc to a mob? on top of this, keeping the player > specials. > If your mobs have special abilities/immunities that the player will also inherit you need to be sure to check the balance of your game. I used to play on a mud where you could poly into a wererat. All were creatures in the game were immune to non-magical weapons. Since the wererat was a relatively low level poly, people could just walk down to Old Thalos and stand around collecting experience; the lamias couldn't hit you! Players would just set up a client to send a <CR> every couple of minutes and then walk away for hours... One cool aspect of poly was that you couldn't tell a poly'd player from a mob in most cases. Jared +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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