On Fri, 7 Nov 1997, Ben Britton wrote: > Could someone give me a hint on how to code a special program so that if > a character says something the mob will transport them to a corresponding > location? I've check all the documents, and the ftp sites for hints but > came up with nothing. > Well I'll give you some hints on how to do it. You could for one install mobprogs and handle it that way. Or you could write a special procedure. For the procedure, look at how other specials work. They are assigned to a mob or mobs in spec_procs.c (I think). They check for what the command is and do something accordingly. For transferring a player from one room to another, look at how it's done for goto and recall. I belive they use char_from_room() and char_to_room(). Hope that helps get you on your way. Rich +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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