At 04:35 PM 11/7/97 -0800, you wrote: >Would anyone be so kind to tell me what this line means and where these >pointers are pointing to: > >#define GET_SAVE(ch, i) >((ch)->char_specials.saved.apply_saving_throw[i]) > ch The character. char_specials Info that only players (not mobs) have. saved Info that is saved when the player rents. apply_saving_throw The number that is applied to the variable that is pulled from an array. This is not the actual save... Just the modifier. All of these are (I think) defined in structs.h. John Evans <evansJ@hi-line.net> May the Source be with you. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/08/00 PST