At 01:13 AM 11/9/97 +1030, --Ben Horner-- wrote: |Thus the idea would cause: |if human saw jack the human he would see "Human stands here" NOT "jack |stands here". We do it even a little differently, we have players make up their own short- description, and display that to other players... I don't yet know if this will cause much abuse, cause the code is still in it's testphase | |Now the only way I can think of to accomplish this is to add a list of |names to each player that he has been introduced to, and over time this |could reach as high as say 100 or 200 names. well, i made a list of player-IDcode and a timer, the amount of players known to someone is limited by his/her INT and if you reach that limit you'll forget the player you havent seen for the longest time. this also solves the problem of running trough a list of 200 entries, our lists never get that large. (and, in reality, can you remember 200 people by name?) |Can c do these loops fast and easily? or will this lag the game? I really think that depends on the speed of you server, i didn't notice more lag when i tested my code... Robert Erica Ghent @ DiamondMud +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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