>Hello folks, >Something I never quite liked about the magic system in Circle is that at >some level or another you gain ALL the spells and skills in the game. I >just don't like the idea of a fighter knowing call lightning, at any >level; it throws off the feeling of a fighting character, specially since >I'm a person who leans toward rp muds. >My first thought was just to increase the level spells get set to at start >one higher than my last god lvl, but then the level would have to exist, >which then I would become that level when I did my first player swipe when >I installed all my first set of changes. Why do you want to do this? I mean, regular players can never reach LVL_IMM or higher unless raised by a god, and gods are, well.. gods! gods are supposed to be able to do anything they want, and to say that a god can't perform a simple spell or skill means that they may as well not even *be* a god! just my $0.02 Nathan +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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