On Tue, 18 Nov 1997, Anthony J rye wrote: -> I even decide to try the multi_hit code which i am having problems in. I ->got past class.c ,but now having problems with fight.c my parsing is ->messed up .Nothing big. -> ok well here is my question, Could I rm screen.h and mv color.c screen.h ->to have color in mud? and just #include screen.h to files i want color in? No. The problem is caused by patches not going in correctly. Look for rejections. If there are no rejections, then it's probably because one of the patches has changed how something works that another patch later relies upon working in a particular way (for instance, if I made a patch--and I didn't--that changed the format of mudlog and replaced all calls to mudlog in the code with the new format, and then another patch was added that called mudlog, but used the old style, there would obviously be an error). In general, the solution to all your 'patch' problems is to either (a) patch rejections by hand, (b) patch the whole thing by hand. The advantage of the latter is that if you have things like the above-mentioned 'mudlog' example, you could spot the problem and fix it. daniel koepke / dkoepke@california.com +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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