I was trying to alter the do_load procedure to load objects into the gods hands instead of on the ground. I am guessing you have to change the lines: obj = read_object(r_num, REAL); obj_to_room(obj, ch->in_room); I tried using obj_to_char(obj, ch->in_room); but it gave me a wierd warning saying that it gave a pointer without a cast. Chuck +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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