>Nope. >in redit.c: >void redit_save_to_disk(int zone); > >redit_save_to_disk() obviously calls for a zone number, not a descriptor. >I've been mulling over this question for some time now, and am still not >sure how to pull the zone number from a mob's rnum. That's ok. I'm >stubborn^H^H^H^H^H^H^H^Hpersistent and will figure it out someway. :) > Siv has done this (he's on this mailing list). He told me just to add a call to *edit_save_to_disk(d); right under the call to save_internally. However, as we know, this doesn't work. Would the system recognize a decimal place in a zone number? If not, you can just multiply the characters room num * .01. I know thats too easy and would never work, but I am just completly stumped. Chuck Reed +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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