> If you rent and then hit '1' at the menu, you end up at your start_room, > not where you rented. If you rent, hit '0', and log back in, then you end > up where you rented. Most interesting, no? > Not really. Just silly. Reason below... > The code in objsave.c in gen_receptionist() reads: > > save_room = ch->in_room; > extract_char(ch); > save_char(ch, save_room); > > and that should do the trick, but it's not. Hrmm.... When you enter the game, the character isn't being reloaded. It's already there, ergo, the new save_room never gets looked at. F. -- Erm... Yeah. Whatever. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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