>On Thu, 20 Nov 1997, Michael Simons wrote: > >>Is there a way that I can assign a spec_proc to a mob or object with out >>having to reboot and recompile the mud everytime I add another? I was >>thinking of making the spec_assign.c read from a file, and allow builders >>to assign a spec_proc in medit, and have it write this to the spec_assign >>file. Or is there a simpler way to do this? > I was thinking about adding a bit to mobact.c. Two sets of flags, one for attitude and the other for classes, etc. This way, could assign a certain character to npc's easily, and on the fly with Oasis. But this is only because I have yet to get the mobprogs on the ftp site to work properly. Still, it's a simple and integrated approach it seems. -jac ButterMud - telnet://betterbox.net:4000 +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/08/00 PST