On Thu, 20 Nov 1997, John Evans wrote: [SNIP] > > Also in structs.h add lines like: > #define ITEM_MAT_UNDEFINED -1 > #define ITEM_MAT_LEATHER 0 > #define ITEM_MAT_SILVER 1 > #define ITEM_MAT_IRON 2 > #define etc..... You may want to define these as bitvectors, so a certain object can have several material types. Such as a steel axe with a wooden handle, or a studded leather jacket. Just a thought. Whitey +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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