On 11/22/97 2:24 AM, David Klasinc (bigwhale@CAPYBARA.SK-PTTSC.LJ.EDUS.SI) stated: >Hm, you mean, somebody saves his char, drops the item on the floor, cuts >the link, reconnects and has item in the inventory and on the floor? Or >something like this? :) > >Well the fix is pretty simple... Just make it so, that character is saved >at the end of these commands: give/buy/sell/drop/get > >Just one save_char(ch, NOWHERE); > >I think this should help radically :) I'll be doing that, but I found out from my other admins that nobody is actually using that bug. The actual bug was dropping link and using someone else to kill the linkdead character. Its a total PK mud, so it was happening quite frequently - we had people duplicating our most powerful MISSION (quest) items, then handing them out like candy... like the jetpack that lets you fly in GRAVITY rooms (really fun to see people fall :-), and the spacesuit-flagged items for existing in a vacuum... - Chris Jacobson FearItself of Aliens vs Predator: The MUD (avp.ml.org:4444) +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/08/00 PST