> > >> I was wondering if the MobProgs patch from the circle site would be easily > >> used with OasisOLC, and if so, how I would go about implementing it there. > > > Couple added menus, some options, and it won't erase the MobProgs you have > in the mob you save. It'll also let you make new mobprogs in the editor I > believe. > Anyone thought about parsing the olc mobprog input? Incorrect mobprogs done online can have some fatal side effects. &) Connection closed from foregin host. ktp. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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