Just deleted that last post too fast. Anyways, actually id thought that hedit should be perhaps modified to act like people expected it to, rather then remove the keyword menu entry. That is, when i first saw that, i thought i was supposed to type in my keyword list under that entry. And that after i filled in the 'usage' message in the body of the help, both parts would be concatenated together into an entry to be written out. keyword list <blank> body of help entry I take it it already does find the correct entry to edit, even if one has a keyword list of possible keywords. So display the entire current keyword list if thats possible, which it should be as its the first like in the file, and let the player edit that keyword list. Just a thought. ******************************************************************* * Ron Hensley ron@dmv.com * * Network Administrator http://www.dmv.com/~ron * * PGP Key at WWW Page * * DelMarVa OnLine 749-7898 Ext. 403 * ******************************************************************* +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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