I'm not sure if this is stock bug or not, but a character deletes, the next person to log in crashes the mud when they enter their password. I have output from cvdump (my machine doesn't have gdb) as follows: _lmalloc(<stripped>) ["malloc.c":336, 0x0f900fa4] _malloc(<stripped>) ["malloc.c":105, 0x0f900a98] _calloc(<stripped>) ["malloc.c":803, 0x0f901c04] write_to_q(txt = 0x1090b038 = "johndoe", queue = 0x108e9244,aliased = 0) ["comm.c":941, 0x00450e3c] process_input(t = 0x108e8ad0) ["comm.c":1530, 0x004525b8] game_loop(mother_desc = 3) ["comm.c":630, 0x0044ffd8] init_game(port = 4000) ["comm.c":278, 0x0044f084] main(argc = 2, argv = 0x7fff2f44) ["comm.c":249, 0x0044ef64] __istart(<stripped>) ["crt1tinit.s":13, 0x0040e3b0] my write to q() is: void write_to_q(char *txt, struct txt_q *queue, int aliased) { struct txt_block *new_txt; CREATE(new_txt, struct txt_block, 1); /* line 941 */ CREATE(new_txt->text, char, strlen(txt) + 1); strcpy(new_txt->text, txt); new_txt->aliased = aliased; /* queue empty? */ if (!queue->head) { new_txt->next = NULL; queue->head = queue->tail = new_txt; } else { queue->tail->next = new_txt; queue->tail = new_txt; new_txt->next = NULL; } } Anyone have a clue? ------------------------------------------------------------------------ ***************************** * Mike Simons * * Rystan Geomar * * saffron.hack.net 9000 * * simons@donner.niagara.edu * ***************************** +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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