On Fri, 5 Dec 1997, Edward Glamkowski wrote: >There are a LOT of good ideas in the Deaths Gate code. I'm sure there are. >If Jeremy or George haven't already done so, they might want to >take a serious look at it, and considering incorporating certain >elements of it into stock (like the whole DB concept, as you point >out). While I have more time than Jeremy does, I still don't have enough at the moment to do that. >Granted, it is based on patch level 8, but the only real >stumbling block therein is the spell system (and then, mostly >just mag_affects...). They'd be easy to sort out. -- George Greer - Me@Null.net | Genius may have its limitations, but stupidity http://www.van.ml.org/~greerga | is not thus handicapped. -- Elbert Hubbard +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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