On Wed, 10 Dec 1997, Chris Jacobson wrote: >Crypt for MUDs is IMHO kinda useless... sure it keeps people in the >account out of other players files, but if you have ASCII pfiles, it >doesnt matter anyways, the hacker could still mess it up - the hacker >would also have the password, sure, but if the user is smart enough they >wouldn't use the same password. I have my passwords non-crypted for >several reasons - we have caught bad users with it. less lib/etc/players ^Lthe Implementor^@^^H^@^@^@^@<EC>^A^@^@|<F3><FF><BF><81><FE>^F@ ^Z^M@$t^L@<8C> <F3><FF><BF>\<D0>^L@<B0><F3><FF><BF><A4><E9@^A^@<AD><FB>^\<AB> ^\<AB> ^\<AB> ^\<AB> +<AB>^A^@"<AB>^A^@^S#a4| ^@^@<88><A4>AzR0pQt.bT^@^@^@^@^@^@^@^@^A^@^@^@^@^@^@^@^@^@^@^@^ ^^^^^^^^^^ Real tough to read passwords in binary too. :) >Crypt is pretty useless (and non-portable). Snipped too much, but anyway, it does have its uses. -- George Greer - Me@Null.net | Genius may have its limitations, but stupidity http://www.van.ml.org/~greerga | is not thus handicapped. -- Elbert Hubbard +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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