Re: Adding some stuff in *DO*NOT*CHANGE* structs ?

From: George (greerga@CIRCLEMUD.ORG)
Date: 12/10/97


On Wed, 10 Dec 1997, fabrice premel wrote:

>So, I think there might be another way to code a level of COSTC ? Or is it
>already in, but I missed it ? Or is it safe to modify this struct ? If so,
>what modifications should I do to rest of code to handle the modification

That message should be written "Do not change unless you want to erase
your player file," but *DO*NOT*CHANGE* is shorter.

--
George Greer  -  Me@Null.net   | Genius may have its limitations, but stupidity
http://www.van.ml.org/~greerga | is not thus handicapped. -- Elbert Hubbard


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