>> syslog.4 >> autorun starting game Fri Dec 12 08:55:56 MET 1997 >> Fri Dec 12 08:55:56 :: Using lib as data directory. >> Fri Dec 12 08:55:56 :: Running game on port 4000. >> Fri Dec 12 08:55:56 :: Finding player limit. >> Fri Dec 12 08:55:56 :: Setting player limit to 25 using rlimit. >> Fri Dec 12 08:55:56 :: Opening mother connection. >> bind: Address already in use > ^^^^^^^^^^^^^^^^^^^^^^^^^^^ >this line right here is telling you its already running > >ok if you type autorun& and then get a number something like >1 [(#)] >(name)@(host)(dir):> > ^^^^^^^^^^^^ > right here you want to type > telnet localhost (port #) which in the autorun script the default >is 4000. you can type shutdown die once you are on the mud , and if your >not you can type in shell: killall autorun >I hope this helps. Yes I know, i can shut it down and all - but when I start the mud with nohup ./autorun &, and leaves the mud for running, I can see (later) by the log - that the autorun script keeps trying starting the mud every minute. Lars Juul +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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