Thanks for a fix! I have a question about this part of code: > if (do_simple_move(ch, attempt, TRUE)) { do_simple_move calls char_from_room. char_from_room calls stop_fighting(ch). > if (FIGHTING(vict) == ch) > stop_fighting(vict); > stop_fighting(ch); Why we call stop_fighting(ch) again? Can it be safely removed? Andrey (andrey@alex-ua.com) aka Zmey//RMUD +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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