Aaron Miller wrote:
> This is a rather foolish and newbie-esque question, but what variable stores a players current room vnum? Thanks in advance..
structs.h, line 24:
room_rnum in_room; /* Location (real room number)*/
Then you can do something (assuming char_data *ch )
if ( ch->in_room != NOWHERE )
rvnum = world[ch->in_room].number
Hope this helps. And RT*C :)
Saludos!
--
Leonardo Herrera L.
mailto:leherrer@entelchile.net
http://www.geocities.com/TimesSquare/Castle/4515/
"Me voy a subai, me voy a costai, me voy a tapai y
me voy a hacei tuto."
-- Ruy
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