Aaron Miller wrote: > This is a rather foolish and newbie-esque question, but what variable stores a players current room vnum? Thanks in advance.. structs.h, line 24: room_rnum in_room; /* Location (real room number)*/ Then you can do something (assuming char_data *ch ) if ( ch->in_room != NOWHERE ) rvnum = world[ch->in_room].number Hope this helps. And RT*C :) Saludos! -- Leonardo Herrera L. mailto:leherrer@entelchile.net http://www.geocities.com/TimesSquare/Castle/4515/ "Me voy a subai, me voy a costai, me voy a tapai y me voy a hacei tuto." -- Ruy +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/08/00 PST