Re: Tagged Obj/Wld/Mob/Zon files

From: Chris Jacobson (fear@ATHENET.NET)
Date: 12/26/97


Actually, there is a third option available.

If you are on at least a 32 bit system (which I figure almost everyone
is), you can use the tag as a four-letter representation of an int value,
which you could use to assemble a hash table.  Access it in binary search
like the OEDIT/etc modified real_object/real_room/real_mobile functions
search through the indexes.

Or, simpler yet:

switch (*((int *)tag_ptr))
case 'Atag':
case 'Btag':
case 'Ctag':
case 'C2tg':
etc...
default:

- Chris Jacobson


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