Anytime my builders use zput it crashes, simliar to this, anyone have any tips or help ? #0 0x80cb5d9 in __kill () #0 0x80cb5d9 in __kill () #1 0x80c7ac2 in gsignal () #2 0x80ab08b in abort () #3 0x806f281 in mudcrash (mother_desc=11) at comm.c:1768 #4 0xbffff2a4 in ?? () #5 0xbffff3ac in ?? () #6 0x807e045 in command_interpreter (ch=0x836bf84, argument=0xbffff920 "zput 5025 25 4") at interpreter.c:766 #7 0x806d70c in game_loop (mother_desc=3) at comm.c:633 #8 0x806ce65 in init_game (port=4000) at comm.c:270 #9 0x806cdee in main (argc=3, argv=0xbffffe9c) at comm.c:240 #10 0x80480ee in _start () #6 0x807e045 in command_interpreter (ch=0x836bf84, argument=0xbffff920 "zput 5025 25 4") at interpreter.c:766 766((*cmd_info[cmd].command_pointer)(ch,line,cmd,cmd_info[cmd].subcmd)); (gdb) print cmd $1 = 33686018 (gdb) print *ch Cannot access memory at address 0x147. (gdb) print ch $4 = (struct char_data *) 0x147 (gdb) print line $5 = 0xbffff924 " 5025 25 4" (gdb) print cmd_info[cmd].subcmd Cannot access memory at address 0x30366574. Sorren +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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