On Thu, 1 Jan 1998, Alex wrote: > On Thu, 1 Jan 1998, Erik Lundin wrote: > > > = search for this line > > * = add this line > > > > >void perform_tell(struct char_data *ch, struct char_data *vict, char *arg) > > > sprintf(buf, "$n tells you, '%s'", arg); > > * arg = makedrunk(arg, ch); > > > act(buf, FALSE, ch, 0, vict, TO_VICT | TO_SLEEP); > I just wanted to send to everyone a little fix for the tell procedure. Because i couldnt figure out how to make the buf2 into the drunk argument In the drunk code sent to the mailing list did the makedrunk call in the do_tell print: the playername, and the argument drunk... so something like this: The cityguard tells you, 'kaarrrDak <drunk argument>' just simply remove the drunk call from the tell procedure and place the text i sent in the last mail in perform_tell to fix it. > > this should fix the drunk code... from the snippet page > Why should this fix it? There's already a 'makedrunk' call in the do_tell > section as is. Perhaps that should be removed and this one added? Be > ever so much more clear with these one liner bug fixes. (= +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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