Hi again. I noticed that players were having all there stats knocked down to 18's if there stats were higher. The way I fixed this is delete the stock check made in handler.c and replaced it with if checks (sloppy but effective) much to the effect of this: if (GET_STR(ch) > 25) GET_STR(ch) = 25; else if(GET_STR(ch) < 3) GET_STR(ch) = 3; Do this for all of the stats and you shouldn't have a problem with this anyore. Newbies are going to benifit from this probably, so all you god-like coders don't flame me for sending such a simple fix :p Chuck Reed +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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