Hi all. Thanx everyone who helped with the disarm stuff, tis fixed now = =20 after using obj_to_room(unequip_char(vict,WEAR_WIELD),vict->in_room) from J Evans =20= :--) i wanted to also ask about this : when you enter a room (or type look in a room you`re in) and a mob/playe= r =20 has sanctuary, i wanted this line that says "...he glows with a bright light!" to appear in whit= e =20 ... i did this bit , but i cant seem to get the colour back to what it was = =20 before for the next line of what the char sees (for example if there is another mob in the room that one`= s =20 name is also displayed in white) .... i tried doing : sprintf(sanc_buf,"%s...%s glows with a bright light!",CCWHT(ch,C_CMP), HSSH(i)); strcat(buf, CCNRM(ch, C_SPR)); act(sanc_buf, FALSE, i, 0, ch, TO_VICT); send_to_char(CCNRM(ch,C_NRM),ch); but to no avail .. could anyone suggest where i`m going wrong? Chris Bowes Systems Developer +44 (0113) 209 2534 Addleshaw Booth & Co, Sovereign House, PO Box 8, Sovereign Street, Leeds, LS1 1HQ +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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