Well, I did what was suggested the if (t->whatever...) in comm.c, and now my MUD doesn't crash, but triggers don't do ANYTHING, as if they are never checked. Rooms, mobiles, and (I'm assuming) objects. I _have_ to assume that it is because of that change to the code. I'm at a different computer now, so I can't paste the previous code. -B. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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