[DG SCRIPTS] PL2 Bug (More)

From: Tony Robbins (tonyr@NWPACLINK.COM)
Date: 01/16/98


Well, I did what was suggested the if (t->whatever...) in comm.c, and now
my MUD doesn't crash, but triggers don't do ANYTHING, as if they are never
checked.  Rooms, mobiles, and (I'm assuming) objects.  I _have_ to assume
that it is because of that change to the code.

I'm at a different computer now, so I can't paste the previous code.

-B.


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