Not sure what you mean by "hidden" but a closed door does not appear in 'exits.' -Make a key (keyword the key with names that don't match door_name) -Build both rooms, and give the connecting exits each a door_name, the designation 'lockable' and assign the vnum of the key to the exit(s) -Zedit both rooms to set that door locked -Load the key somewhere Hope that helps... ---Lyramia, Baroness of Torath-Lok >Ok how do i build a door to be hidden > >and locked > >i have tried a few things but they havent worked so far > >i went in to zedit and had it clossed and locked > >but i cant get it to open > > >Murader +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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