On Sat, 17 Jan 1998, IcE MasteR wrote: >No, you know what is REALLY bad?? Circle is SUPPOSED to a mud designed for >SHARING and HELPING, all you "Experienced" Coders do is sit around and mock >newbies about being stupied and laze, ALOT of people learn from EXSISTING release.doc sayeth: --- 8< --- 8< --- CircleMUD is highly developed from the programming side, but highly UNdeveloped on the game-playing side. So, if you're looking for a huge MUD with billions of spells, skills, classes, races, and areas, Circle will probably disappoint you severely. Circle still has only the 4 original Diku classes, the original spells, the original skills, and about a dozen areas. On the other hand, if you're looking for a highly stable, well-developed, well-organized "blank slate" MUD on which you can put your OWN ideas for spells, skills, classes, and areas, then Circle might be just what you're looking for. --- 8< --- 8< --- Note the capitalized 'own' in there. >code, or did you all forget that? (Looks that way). I personaly take >snippits and use them as a begging code base then modify them completely. Yes, but you're not whining/beggin to get something to base off of are you? You take what is available. >How about if you don't have anything HELPFULL to say not SAYING anything at >all, OR atleast take it to PRIVATE e-mail to flame someone! People are so defensive. 'Help! Help! I'm being repressed!' ObCircle: Oh hum, ok, I'll make up a simple 'restrict' -> 'circle_restrict' patch. -- George Greer - Me@Null.net | Genius may have its limitations, but stupidity http://www.van.ml.org/~greerga | is not thus handicapped. -- Elbert Hubbard +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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