I'm haveing problems with my do_remort code can anyone see a problem with it? Thanx, Demond #define REMORT_LVL 20 ACMD(do_remort) { extern void advance_level(struct char_data * ch); if (((GET_LEVEL(ch) >= 5) && (GET_CLASS(ch) == CLASS_WARRIOR))) { if (is_abbrev(argument, "shaman")) { GET_CLASS(ch) = CLASS_MAGIC_USER; GET_LEVEL(ch) = 5; advance_level(ch); } else if (is_abbrev(argument, "priest")) { GET_CLASS(ch) = CLASS_CLERIC; GET_LEVEL(ch) = 5; advance_level(ch); } else if (is_abbrev(argument, "thief")) { GET_CLASS(ch) = CLASS_THIEF; GET_LEVEL(ch) = 5; advance_level(ch); } else send_to_char("You may only remort into a:\r\nThief\r\nShaman\r\nPriest\r\n", ch); } else if ((GET_LEVEL(ch) >= REMORT_LVL) && (GET_LEVEL(ch) <= LVL_IMMORT)) { switch (GET_CLASS(ch)) { case CLASS_WARRIOR: if (is_abbrev(argument, "shaman")) { GET_CLASS(ch) = CLASS_MAGIC_USER; GET_LEVEL(ch) = 5; advance_level(ch); } else if (is_abbrev(argument, "priest")) { GET_CLASS(ch) = CLASS_CLERIC; GET_LEVEL(ch) = 5; GET_MAX_HIT(ch)/20; GET_MAX_MOVE(ch)/20; advance_level(ch); } else if (is_abbrev(argument, "thief")) { GET_CLASS(ch) = CLASS_THIEF; GET_LEVEL(ch) = 5; GET_MAX_HIT(ch)/20; GET_MAX_MOVE(ch)/20; advance_level(ch); } else send_to_char("You may only remort into a:\r\nThief\r\nShaman\r\nPriest\r\n", ch); break; case CLASS_THIEF: if (is_abbrev(argument, "fighter")) { GET_CLASS(ch) = CLASS_WARRIOR; GET_LEVEL(ch) = 5; GET_MAX_HIT(ch)/20; GET_MAX_MOVE(ch)/20; advance_level(ch); } else if (is_abbrev(argument, "ninja")) { GET_CLASS(ch) = CLASS_NINJA; GET_LEVEL(ch) = 5; GET_MAX_HIT(ch)/20; GET_MAX_MOVE(ch)/20; advance_level(ch); } else send_to_char("You may only remort into a:\r\nNinja\r\nFighter\r\n", ch); break; case CLASS_CLERIC: if (is_abbrev(argument, "fighter")) { GET_CLASS(ch) = CLASS_WARRIOR; GET_LEVEL(ch) = 5; GET_MAX_HIT(ch)/10; GET_MAX_MOVE(ch)/20; GET_MAX_MANA(ch)/20; advance_level(ch); } else if (is_abbrev(argument, "monk")) { GET_CLASS(ch) = CLASS_MONK; GET_LEVEL(ch) = 5; GET_MAX_HIT(ch)/20; GET_MAX_MOVE(ch)/20; GET_MAX_MANA(ch)/20; advance_level(ch); } else send_to_char("You may only remort into a:\r\nMonk\r\nFighter\r\n", ch); break; case CLASS_MAGIC_USER: if (is_abbrev(argument, "fighter")) { GET_CLASS(ch) = CLASS_WARRIOR; GET_LEVEL(ch) = 5; GET_MAX_HIT(ch)/10; GET_MAX_MOVE(ch)/20; GET_MAX_MANA(ch)/20; advance_level(ch); } else if (is_abbrev(argument, "mage")) { GET_CLASS(ch) = CLASS_MAGE; GET_LEVEL(ch) = 5; GET_MAX_HIT(ch)/20; GET_MAX_MOVE(ch)/20; GET_MAX_MANA(ch)/20; advance_level(ch); } else send_to_char("You may only remort into a:\r\nMage\r\nFighter\r\n", ch); break; case CLASS_NINJA: if (is_abbrev(argument, "master")) { GET_CLASS(ch) = CLASS_MASTER; GET_LEVEL(ch) = 5; GET_MAX_HIT(ch)/20; GET_MAX_MOVE(ch)/20; advance_level(ch); } else if (is_abbrev(argument, "thief")) { GET_CLASS(ch) = CLASS_THIEF; GET_LEVEL(ch) = 5; GET_MAX_HIT(ch)/20; GET_MAX_MOVE(ch)/20; advance_level(ch); } else if (is_abbrev(argument, "fighter")) { GET_CLASS(ch) = CLASS_WARRIOR; GET_LEVEL(ch) = 5; GET_MAX_HIT(ch)/20; GET_MAX_MOVE(ch)/20; advance_level(ch); } else send_to_char("You may only remort into a:\r\nFighter\r\nMaster\r\nThief\r\n", ch); break; default: break; } } else { send_to_char("You need to be level 20 or higher to remort!\r\n", ch); return; } return; } ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Name: Demond LaZaro the Implementor Phone: 1-505-776-8866 Mud: Master's Realm Mud Code Base: CircleMud bpl11 Addy: realms.org 6969 Addy2: 206.185.32.8 6969 Mud2: Towers from Beyond 2 Code Base: CircleMud bpl12 Addy: realms.org 6050 Addy2: 206.185.32.8 6050 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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