> I have eliminated all bugs (I believe) and am stuck with the seg fault > when a mobile hits a death trap. I tried shifting the bits and other > things but cannot eliminate this probelm. I have removed the death > trap rooms and have tested several days now without them and have not > had a single crash. Can someone show me what they did to fix the > problem? Or can someone answer this: I do not need death traps in my > theme, but will keeping this bug pose in more problems that anyone > can see? The only problem I see with the death trap code is that it's probably trying to send the mobile's descriptor to the menu screen (nanny function): Mobiles have no descriptor. You might want to add to your death trap code a test for if(!(IS_MOB(ch))) or something along those lines. -- Kenneth G. Cavness Software Engineer, Proxicom, Inc. http://conan.proxicom.com/~kcavness +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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