> Hi there. My builders are requesting intangible mob/objs and I don't really > want to spend a great deal of time on that, so I am trying to find a snippet > or patch that gives an example of it. By intangible I mean that the obj/mob > can't be looked at, picked up, or manipulated in any way. add in the intangible flag, then change the MORT_CAN_SEE macro to look like this: #define MORT_CAN_SEE(sub, obj) (LIGHT_OK(sub) && INVIS_OK(sub, obj) && \ !MOB_FLAGGED(obj, MOB_INTANGIBLE)) i also added this into the look_at_char thing: if (MOB_FLAGGED(i, MOB_INTANGIBLE)) strcat(buf, "(intangible) "); right after the detect alignment stuff.. siv +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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