On Mon, 26 Jan 1998, Chuck Reed wrote: >I have added in mounts in my game and currently have no way of saving them. > I was going to add a store called "The Stables" in which you could store >one mount for a price. Now, seeing as there may be more than one of these >across the world eventually, I was thinking that the best way to code this >was to make files similar to plrobjs and plralias to store all their mounts >and what stable they were at. However, not knowing at ALL how to do this, >I was wondering if anyone knew of a different way that would work? Could store it like the socials are in one big file like: <stable vnum> <player idnum> <mount vnum> <time in> etc. Parsing would be basically a sscanf statement. -- George Greer - Me@Null.net | Genius may have its limitations, but stupidity http://www.van.ml.org/~greerga | is not thus handicapped. -- Elbert Hubbard +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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