ok, this is a simple fix, and allows people to actually find out whether they were un-equipping a character, or equipping a character in NOWHERE. the log in unequip_char() in handler.c is wrong. here's the log i have. It may be just my code, but who knows. log("SYSERR: ch->in_room = NOWHERE when equipping char."); anyway, just add "un" before ----------^ here that's it for tonite :-P l8r Code On Akuma the Raging Coder +------------------------------------------------------------+ | "The poets talk about love, but what I talk about is DOOM, | | because in the end, DOOM is all that counts." - | | Alex Machine/George Stark/Stephen King, The Dark Half | | "Nothing is IMPOSSIBLE, Just IMPROBABLE" | | "Easier Said Than Done, But Better Done Than Said..." | +------------------------------------------------------------+ +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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