When a player self-deletes and had entry in a house, the index isn't maintained. This causes <Null> players to appear in the house's guest list. As well, any new players added to the list will not be able to enter the house. Items when saved in a house, aren't saved with their states within containers. Each reboot, a flood of items will appear on the floor when removed from each guests 'storage locker'. Although this one isn't a bug it was quite annoying to the players getting disconnected 3 or 4 times when they enter their house after a reboot. -jac +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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