On Mon, 2 Feb 1998, ;P wrote: > an easier way is to just make the mob flag, set the mob HUNTING in the > same places that MEMORY is set, then add these lines into mobile_activity: > > at the top of the file: > void hunt_victim(struct char_data *ch); > > > in mobile_activity: > > if (HUNTING(ch)) > hunt_victim(ch); > Hrm, good call. When I first wrote this, I never saw hunting stuff. Guess I reinvented the wheel so to speak :) Thanks... Joe aka Moradin +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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