> >Obcircle: >I don't really like how 128 bitvectors work. I'm going to experiment with >long long, and I'd like help with that too. Also, I'm going to move the >ITEM_ANTI_* flags into their own setup and do OasisOLC setup for it. > >I've noticed that the anti flags seem to use most of the things up when you >get some races and classes in there. Use bitfields! I really will make a patch for bitfields... really! +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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