>Was sitting here thinking about this, looking through the 10 page or so >walkthru on converting to 128 bits, and wondered this instead. What would >it take to just add in another set of flags? i.e. RACE_ANTI_ELF, >RACE_ANTI_DWARF, etc. I know I'd have to put all that in structs.h, np >there, add in another menu under Oasis, again, not a prob. Add in funcs >under utils.h for finding these, etc, but is there something else that I'm >missing here? If this wouldn't be too tough to do, then I'd rather just >do that instead of going thru and doing the 128 bits. Or would my >thinking have a major downside to it that I'm not seeing? (Other than >limited by only 32 flags?) TIA, It may solve the ITEM_ANTI_xxx problem, but invariably some other problem will crop up in the near future (maybe ITEM_RESIST_xxx and ITEM_IMMUNE_xxx flags?). Use bitfields! :) +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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