> Hi there > Can anyone tell me what the BFS_MARK and H_CRSH room flags actually do? > If you have a gander at structs.h, it should list these flags and their meaning. But basically, I think (I'm working from memory here) the BFS_MARK is designed for breath weapons (internal use, do not set) and the H_CRSH is used for crash saving a player in a house (not needing rent). Marc +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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