Re: Material Types and Weapon types (was Upcoming Patch)

From: George (greerga@CIRCLEMUD.ORG)
Date: 02/06/98


On Fri, 6 Feb 1998, Edward Glamkowski wrote:

>>You can determine whether or not a weapon is "edged" by its damage message
>>("pierces","slashes", etc are edged, "pounds","hits","smashes",etc are
>>bludgeoning)
>
>Actually, there is an array, er... *was* an array in patch level 11,
>but I can't seem to find it in 12, which indicated which damage types
>were piercing (for purposes of backstabing).  It was just 1 (if
>piercing) and 0 (if not), but could easily have been expanded such
>that 1 = pierce, 2 = slash, 3 = bludgeon.

Jeremy removed it because it wasn't used.  I believe the original intent
was to prevent 'bloody' weapons used by clerics, but I didn't write Diku.

--
George Greer  -  Me@Null.net   | Genius may have its limitations, but stupidity
http://www.van.ml.org/~greerga | is not thus handicapped. -- Elbert Hubbard


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