Hello, My first time posting so hopefully I do this correctly. I am pretty new to coding but I am picking it up slowly. I added the dual-wield skill and a second attack skill to my code(after alot of necessary modification). Now when testing it, the mud randomly crashes during the middle of combat. Here is what gdb outputs: Program received signal SIGSEGV, Segmentation fault. 0x8069fee in hit (ch=0x82a0918, victim=0x0, type=-1) at fight.c:801 801 victim_ac = GET_AC(victim) / 10; I think somewhere in memory something is getting corrupted because if I were to comment out that little section (in the hit procedure), it just dumps further on in the program. Any help is appreciated, and if needed I can post the mods I have done to fight.c to maybe clear some things up. Thanks, wyrm Bill Merrill Shore.Net Network Ops +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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